8 Ways to Make "10,000 B.C." Not Suck
1. No dialogue. Cavemen in 10,000 B.C. would have barely had a language, let alone English. How much cooler would this movie have been totally without dialogue (the script was so bad they could have thrown it out and been fine anyway), and let the story speak for itself through images - to really give the feeling of what 10,000 B.C. was like. Now that would be worth seeing.
2. Hire a different director. Roland Emmerich has proved himself totally incapable of directing an intelligent movie. I loved Independence Day, and The Patriot wasn't bad (but a little cartoonish), but there is no excuse for the moronic Godzilla and The Day After Tomorrow.
3. Better saber-toothed tigers. If you're going to have a movie with saber-toothed tigers, at least have them, you know, do something - like attack somebody - instead of going all soft-hearted because it has been rescued by a human.
4. Hire a historical consultant. The use of swords was bad enough - but woolly mammoths helped build the pyramids??
5. Find better actors. What happened to Camilla Bell? She was great in The Ballad of Jack and Rose, but now she does movies like this and When a Stranger Calls. Maybe they should hire someone who can actually, you know, act.
6. Dispense with the narration. The dialogue was bad enough (especially that romantic pap near the beginning about being "like a star in my heart"), but the narration was grating and unnecessary.
7. Spend more time perfecting the special effects. Some of it looked great, but some, especially early close-ups of the men running alongside the mammoths, are painfully obvious that they're greenscreen shots.
8. Throw out Joseph Campbell's Hero with a Thousand Faces. And do something completely original. I know Campbell says every heroic myth follows the same basic structure, but damn it's almost like you just gave up and followed the book's Cliff's Notes.